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samgheist

34
Posts
A member registered Nov 13, 2022

Creator of

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Geile Visuals, geiles Konzept. Chapeau

Danke für den Bug Report! :D

könnte mir vlt so ne art overcooked vorstellen, wo man gemeinsam ne party schmeißen muss — co-op, musik managen, getränke managen…

Very cool game, feels pretty big for the time frame. Love the grappling hook. And to compliment something small but helpful: I love the little screen shake when you hit something :D

Grandios animiert, mega gepolisht, tolles Konzept… ja was soll man da noch groß sagen. Mehr Level bitte :D

Geil, ein Endless Torkler! Bisschen verwirrend, weil es ca. 2min gedauert hat bis kissen kamen und ich glaube nie ein einziges Bier gesehen hab. Wozu das Blinzeln dasein soll hab ich auch nicht geblickt… gibts einen fail state? Und äh. Kann man diesen Voice Actor anheuern? lol

I like it. Felt like I was able to do a lot by placing walls and turrets cleverly.

irgendwie sehr geil. leider funktioniert auf mac die maustaste nicht zuverlässig

Very endearing, love it

Geiles Teil. Fühlt sich sehr polished an. Fehlt nur vielleicht ein feedback für wenn die Kanne/Kiste leer ist. Und ich hab ein komplettes Playthrough gebraucht um zu verstehen dass ich die Kola erst bestelle und dann an der Tür abhole, bzw. nochmal über den Kaffee drüberlaufen muss um ihn aufzunehmen wenn er gebraut wurde. Vielleicht der Grafik geschuldet, ich konnte nicht so ohne weiteres erkennen ob ich gerade was dabei hab. Krasse Leistung aber!

Very calming, nice art, great game. I was a bit confused about a lot of things at first — the character didn't seem to attack at a consistent rate.

Absolutely fantastic idea, very well executed. Never seen something quite like this before. It has huge storytelling potential too. Would love to see a full-sized game like this.

Thanks for the constructive feedback! We're gonna keep polishing for a while, I think :)

Verständlich :D wir haben uns vielleicht ein wenig verrannt. Künftige Versionen sollen knackiger umgeschrieben werden und mehr Fokus auf die Survival-Mechanics bekommen. Und vielleiiiicht sogar ne deutsche Übersetzung! Danke für's Spielen :)

I really love that this is playable on GameBoy. The gameplay concept is cute, but sometimes it wouldn't spawn any Kola bottles at all, so I had no choice but to lose. Really cool overall, super nostalgic!

Hey Andi, thanks so much for the kind words! Really excited to hear that the newspaper guy's tip made sense to you, even though you elected to ignore it, hahahaha

We are pretty excited how big the game ended up getting, though it's still marred by a lot of bugs. Hoping to iron those out and expand the content to make this a proper full experience!

Hey, thanks for checking out the game (and playtesting it for us, lol)!
In case you were wondering about the ending: the game got stuck around 6:10 when your health reached 0. This is a basically game-breaking bug that should be fixed within the next few days. What you saw in this video isn't even half the content! :D

Thanks so much!! It was a blast to write. I hope we can expand the game in the future...
I really liked your game too :)

We'll be there :>

Thanks for playing! We're still tweaking the survival aspects and have yet to implement randomization :)

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SEHR cool ein Twine game zu sehen!! Spannende Story auch. Hab mich bissl erschreckt als der andere Typ "Sam" hieß, so heiß doch ich lol
Lieblingszitat: "Ich dachte immer Programmieren würde auf Logik basieren, aber manchmal ergibt das Programm für mich einfach keinen Sinn. Naja, egal."
Ein paar Logiklöcher gibt es noch, je nachdem in welcher Reihenfolge man spielt. Z.B. wenn man Sam in der ersten nacht skippt.
Ahja, die Sternenhimmel-Animations waren sehr süs!

Awesome art, very atmospheric. And it's quite challenging!

Nice job, simple but challenging!

Cool concept, I like the visuals and the sounds. The bees are suuuuper OP though, lol. And it feels like you put several "red herrings" in there, like the idea that moving away from the PC helps at all :D But I like it!!

I'm super impressed. Fantastic art and a    cool gameplay concept, although it took me a while to understand it. Final phase lacked hit feedback a bit. But GREAT job!!

AMAZING art. Jumping still feels a bit weirdly limited, but that needs time  to playtest &  polish.  Overall very impressive!

Great art, great music, and an interesting gameplay concept!  :) I  like how the symbols are just similar enough for it to be really difficult!

One of my favorites!!

The axe swinging is a great idea. The only thing that could use some tweaking is the feedback -- I could never tell when I was being hit by enemies or they were being hit by me.

cute game! i was a bit confused at first but quickly got the hang of it. 

My absolute favorite so far! Sat here screaming at my screen (in a good way!)

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How cool, our concepts are kind of similar!  And yes, I also get sick when the AC is too cold... :D

"Oah mein Rücken bringt mich um..." :D :D
Geiles Konzept, Respekt!

"Oah mein Rücken bringt mich um..." :D :D
Geiles Konzept, Respekt!

Sweet visuals!!